HexTile shader FX

Raytraced render

Pattern

Pattern

Main material graph

Main material graph

Main UV creation graph

Main UV creation graph

HexTile shader FX

This is a material graph in UE4 that generates hexagonal tiles by manipulating the UVs in to a hexagonal shape. The shapes are then animated by a random ID mask.

based on the shadertoy graph by ArtOfCode
https://www.shadertoy.com/view/3sSGWt