Michail  Mavronas
Michail Mavronas
Senior Technical Artist @Rocket Science
Cardiff, United Kingdom

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Skills

Stylised & Realistic Art StylesHard Surface ModelingOrganic ModellingLow-poly ModelingPBR TexturingLightingLook DevelopmentGame DevelopmentUE4 shadersOutsource ManagementRapid PrototypingArt mentoring

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
Maya lt
Maya lt
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
xNormal
xNormal
Photoshop
Photoshop
After Effects
After Effects
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere

Productions

    • Video Game
      Tin Hearts
    • Year
      2022
    • Role
      Lead Artist
    • Company
      Rogue Sun
    • Video Game
      Radial-G: Proteus
    • Year
      2019
    • Role
      Art Director
    • Company
      Tammeka
    • Video Game
      Urbis: containment zone
    • Year
      2019
    • Role
      Game Director
    • Company
      Austella
    • Video Game
      Radial-G racing revolved
    • Year
      2017
    • Role
      Art/Audio Direction, Lead environment art
    • Company
      Tammeka games
    • Mobile Game
      Radial-G:Infinity X
    • Year
      2017
    • Role
      Lead Artist
    • Company
      Tammeka games
    • Video Game
      Blink Escape
    • Year
      2015
    • Role
      Lead artist
    • Company
      Austella

Experience

  • Senior Technical Artist at Rocket Science
    Cardiff, GB
    March 2025 - Present

  • Technical Artist at Nexus Studios
    United Kingdom
    April 2023 - Present

  • Senior Artist/ Art Director (Freelance) at Bradfield College
    United Kingdom
    June 2022 - April 2023

    Responsible for designing VR environments

  • Freelance Unreal artist (VFX) at Field.io
    London, United Kingdom
    October 2021 - December 2021

  • Senior Environment Artist (Freelance) at Austella ltd
    WOKINGHAM, United Kingdom
    December 2021 - February 2022

    Freelance environment artist on a Training VR minigame

  • Technical Artist at Furry Tail Dragon
    London , United Kingdom
    December 2021 - December 2021

    Freelance technical artist mainly working on optimisation, lighting, shaders and VFX for a 3D commercial video developed in UE4 and UE5

  • Unreal Artist (VFX) at Field.io
    London , United Kingdom
    October 2021 - December 2021

    Freelance VFX artist developing shaders, Niagara systems, Lighting and rendering

  • Lead Artist at Rogue Sun
    United Kingdom
    August 2020 - Present

  • Art Director at Tammeka Games
    Ascot, United Kingdom
    January 2016 - August 2020

  • Lead Artist at MakeReal
    Brighton, United Kingdom
    September 2012 - December 2015

  • Environment Artist at MakeReal
    Brighton, United Kingdom
    January 2009 - September 2012

  • Freelance 3D Artist at Freelance
    Brighton, United Kingdom
    September 2007 - January 2009