Dwarven Tile

Main Render 01

Main Render 01

Main Render 2

Main Render 2

Main Render 3 (alternate lighting)

Main Render 3 (alternate lighting)

360 Render with alternate lighting

BC/AO/NORMAL Textures

BC/AO/NORMAL Textures

Graph Overview

Graph Overview

Graph Detail

Graph Detail

Dwarven Tile

Dwarven Tile is a Substance designer material rendered in UE5.5 using Nanite tessellation. With all the new features Unreal is definitely the way to go when rendering and testing materials and textures created in Designer. Even though the same limitations apply when extruding a flat surface (surface stretching etc.) the results we get using Nanite tessellation are pretty solid. This experiment gives me ideas on what can be achieved with animated elements.